
Control Resonant's lead gameplay designer, Sergey Mohov, discussed the game's approach to accessibility options and difficulty in an essay.
The game will allow players to adjust fine details of challenges, such as enemy projectile speed and boss fight timing.
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Coverage blindspot: Reporting on this development is currently concentrated in other segments of the media landscape.
Coverage blindspot: Reporting on this development is currently concentrated in other segments of the media landscape.
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